Join Date: Oct 2010
Thanked 44 Times in 43 Posts
Critique on my Work
11-26-2012, 05:25 PM
My name is Vladimir Gasai i am 22 and im trying to get my foot into the concept art industry as a concept artist's of course i have been doing stuff for around give and take 2 years now thats when i took it seriously before that i have be drawing really casualy.
I havent been to an art school or taken a single lesson i am 100% self taught which sometimes can be very hard.
Now why i make a post here? Well i got a sketchbook here and a portfolio but i havent got any response for a long time now a critique of how my work is and what i should improve and that to be honest worries me a lot i mean whats wrong? am i that bad? Anyway i know as a logical person and designer (fancy word to call yourself heh) what are my weak and strong points aspects lets say it in concept art generaly.
BUT i NEED some critique from other people as well i cant go blindly like that anymore.Im aware that i must improve the overall quality of my portfolio (characters,mech's,vehicles,enviros,portraits,crea tures) it all needs fixing and better understanding.
My focus is to be as good as possible on all of these areas in the concept art field in order for me to get jobs easily and so i become more valuable to my clients you understand that
Im doing a lot of studys from life from photos from observing and from books and tutorials and DVD's and learning more of the fundumentals in the process im working currently on 2 projects which i get payed and on few of my own personal as well and i keep a daily sketchbook here and on my blog just to be on my toes and conctantly become better.
So if your not bored could you please have a look on my blog or at my sketchbook or my portfolio here on cghub and give your 10 cents of mind to me!
I would really appreciate that i know its a lot to ask for but i could really use the help!
I dont want to repost art since its all posted on the forums anyway.
Join Date: Feb 2012
Thanked 60 Times in 58 Posts
11-29-2012, 03:11 AM
Well,having seen your portfolio on cghub,I can't agree with themindofmaltese more,that your works are needed sharper edges.You have a focused point in most pieces,but ignore other details.
Anyway,design is good,like the first one.
render farm--cloud rendering--2,000 servers,24 hours* 7 days render
Join Date: Oct 2012
Thanked 0 Times in 0 Posts
11-30-2012, 09:22 AM
"i am 100% self taught which sometimes can be very hard."
tell me about
though i dont specialize in 2d
also mostly self taught in 3d
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