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    Default BioWare CGHUB 2012 3D Challenge - Mass Effect - JCBhero


    I'm gonna give this thing a shot.
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    Last edited by JCBhero; 12-01-2012 at 10:46 AM.
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      Here's my first concept of the character. I imagine him as an explorer/hunter. He will be very used to living for long periods in the wilderness of diverse planets, but will not have the highest-end technology or weapons.
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        The head is beginning to take form. From the looks of it, I think I'm going to be doing a lot more extracting and sculpt each plate on the head as a separate object, rather than sculpt the whole thing as one or two pieces.

        I've always had trouble mastering the subtle shapes in a turian's face, but with refinement I think I can get this guy pretty good looking.
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          Default Head Detail - Body Start


          Making progress making progress. In red are the things about the head that I really need to fix/clean up/change because I don't like it, but overall, I think I'm getting somewhere.

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          More to come!
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            I now have all the limbs blocked out, which feels like a pretty good place to be for now. I still have to detail the legs and arms, add the hood, add the tooth necklace, add the cap, construct the two blades and the rifle, and add a bit more onto the shoulders before I'll be ready for retop.

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              I decided to add a little tonight, but much more progress will be made soon.

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                Trying some color
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                  More done.

                  Still gotta do the tooth necklace, bring into Maya, and add a couple things before retop.


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