This is my latest personal works in ZBrush and 3DS max .The model and proportion was made by zbrush and the retopology was in 3DS max,The uv in unfold 3D. Image drew in spotlight and photoshop. character's bread and eyebrows were in FiberMesh tool,other 3ds max deaful hair and fur.The head was rendered with mental ray 3sss marterial and displacement map. last Compositing by photoshop .comments welcome as usual, thanks for watching!
Email Address: kyle_liang8hotmail.com
Software Used: ZBrush and 3dsMax,Photoshop