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08-30-2011, 02:04 PM
Nice poses, and dramatic lighting! With the sun where it is, I think you could go even stronger with the rim lighting on both the characters and even parts of the environment.
Speaking of lighting, her face, legs and midsection are nicely backlit... but her breasts and her upper right leg seem to have an additional light from above that isn't affecting any other part of her body... you might think about removing that to make the lighting on her more consistent. Also, given how high she's pulling up the back of Dan's shirt, his face probably doesn't need so much light either: It would all be in shadow from the shirt. Other than those comments, looks great! Just keep rendering Dan and the ground and you're there... Good luck!
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08-30-2011, 05:34 PM
Hey buddy nice stuff! im a big fan of street fighter and i could not help but to stop and comment here! i really like her expression a lot, i kinda see it as a dark sakura trying to show to ryu how much she has improve but she was taken by the dark arts.. the lighting u got going is really nice as well but i have to agree with walrus. I do see ur point but looking at the picture the main light is the sun behind and if there is other source of light it has to be explained to avoid confusion. for example... bouncing light, eye glow, etc etc....
just keep pushing it, its looking awsome!!! cant wait for update! ![]() ...nice tatoo on her right forearm as well... :P
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08-30-2011, 08:10 PM
Hoo hello, well I asked for it didn't I, well here's new version where I've lightened up her face and softened the transition, in the chest region, that was a bit abrupt before, but still keeping less light in the face. Does this work better you think?
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08-30-2011, 08:15 PM
hey buddy. sorry if i miscommunicated my message. what i meant was that her shirt on top of her breast is too bright considering that the main light is behind her, the same with dans face since his gi covers the light coming from behind. i loved how u had the face before looks more evil and makes her eyes pop. so ill go back on the face but turn down her top shirt, dans face and her front leg. remember that when u have a back light being the main light....pretty much what get light are the edges depending on the situation and everything thats behind that is in shadow. Of course here is an open space and the source of light is huge (sun) so u will have ambient light and a lot of bouncing light that will go around so things dont look too dark. i hope that helps
![]() .....i wish i could make a paintover but im at work atm unfortunately! i can probably illustrate what i mean better than words! ![]()
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08-30-2011, 08:38 PM
Okay, I get your point about the sun as the main light source and being a back light, and thus keeping her more a like silhouette and toning down the front light. Tough I love those fashion magazine shots where the shoot in daylight but use a strong flash to bring ease up the shadow and even getting a nice reflection off the skin. Also in many paintings by Frazetta he use one strong key light witch focus on the body more than the head and legs. That was my idea to have a strong back light yet ease up the shadow part with a reflector or bounce light that imitates the Frazettas key light. In doing so I would get a dark face yet a detailed body against a bright background. It's just that the light coming from above out POV is very strong so to bring everything in to one F-stop so to speak ;D After all the image is about readability and you can add and remove lights at a whim to support that.
I appreciate your comment and an image should'nt have to explain it self but I'll go back to my WIP30 for now and finish of more of the image before I do major light tweaks that can be achieved with levels or dodge and burning. Last edited by Jelo; 08-30-2011 at 08:41 PM. |
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08-30-2011, 08:54 PM
yah i agree with what ur saying. i think what bothers me is that the top shirt on front is as bright as the the part where the sun hits it on the side... so that gives me the illusion of that there is a light as bright as the sun on top of her but that light does not affect her face, skin, etc etc just that part of the shirt and front leg. anyways when i get home ill try to do a paintover to try.... if u let me. But i really like this man, thats why i am being a little picky...............
i know it will look even more awsome later on.
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08-31-2011, 08:09 AM
Okay, here's quite a major update. Soo tired now!
I tweaked here pose to improve here balance and the impression of pulling Dan. I've also laid down the initial base for Dan. From this point it should most be about refining Dan and then tidy everything up before final tweaks. Haha, sounds so simple, sigh! ![]() |
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09-02-2011, 06:19 AM
Here's an update, I cropped the image and worked Sakuras leg also some on Dan's karate gi.
I felt that although nice with such a large space around the characters with a nice sky I still wanted to come close to them. What do you think guys, is it better cropped? ![]() |
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09-15-2011, 06:58 PM
Hi! First I must say this is really well rendered and I love what you have done with Sakuras costume
Love the belt. I do agree with the guys saying the light is not consistent but... I do really like how the light lies on her even if it is wrong considering the source.What is she walking on, it kinda looks like clouds to me. I was thinking that the more surreal you make the picture the more artistic freedom you have with the light for example. Now I gotta check if you have any more art available for waiving :P Keep posting the updates ![]() |
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