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NeoBrea's Avatar
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    Default Environment modeling - feedback welcome ^-^ CCM261


    Hey guys, I'm new to posting work online, so I thought I'd post a couple of my works and see what everyone thinks. For the building and the bus, they're supposed to be lower-ish in poly count, and using small texture sizes. The bus had 1-512k file texture while the building had 2-512k textures.
    The items highlighted in red in the city block picture are what I created, as well as the terrain, skytrain tracks, and roads. Any thoughts would be muchly appreciated.
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    blakkatxiii's Avatar
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      Textures on the building look good considering they are 512k. They look to be repeating but it isn't that noticeable on the model. It would be nice to see a wireframe overlayed on the AO to see your modelling and give critique on that. Good use of UV space on the building though.

      Again, would be nice to see a wireframe and texture page for the bus to give better feedback. It looks okay for 512k.
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      NeoBrea's Avatar
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        Thanks for the info! I'll see if I can get a wireframe render on here.
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        Sturmhund's Avatar
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          nice work.

          the texture on the bus looks good, maybe soften the edges, those hard edges reveal your polys.


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