||Thread Tools||Display Modes|
Join Date: Oct 2010
Thanked 16 Times in 14 Posts
08-15-2012, 01:12 PM
Hey man! Don't ever be ashamed to post art, kudos to you for putting your stuff out here. My input about what you have painted so far:
1. Your values seem a little off. Unless you're trying to mimic flash photography or do some other hard lighting effect, most skin tones will stay quite grey. Example: http://flic.kr/p/apCt6p Notice that in this picture even the full light is quite grey and you only get the almost white on a few small highlights. Obviously this isn't a hard rule as it get's broken all the time and looks fine, but you may benefit from "sneaking up" on the whites a little more.
2. It doesn't look like you have a clear conception of the light hitting his face. I would decide on where the light is coming from if you haven't already, then take some photos/find some photos with similar lighting schemes. (or get a lamp and mirror and study your own face) I've realized more and more that you have to know what you want to paint to paint it, haha! I know that sounds obvious but unless you have a clear idea of "this plane of his cheek is facing the light more than this one" it's very hard to get your painting looking good. At least intentionally with repeatable results.
Overall, what I would suggest is to apply your local values and then decide where the light is coming from and start to layer in your lights. I did a quick paintover to kinda show you what I mean about the local values and a little bit of the values of the face. It also helps if you start getting rid of the hard black lines as early as possible (unless the hard black lines are part of the look, but in this case I think it's just flattening the image out)
Anyways, hopefully something I've said was helpful! Keep practicing and posting stuff and you'll definitely get better.
|The Following User Says Thank You to nylelevi For This Useful Post:|
|The Following User Says Thank You to Zentrope For This Useful Post:|