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mtoh's Avatar
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    Default Headus Problem


    Hi, I'm running into a problem in Headus UV Layout. Every time I start working on a mesh, I zoom out and lose it. Is there anyway to 'frame' to get it back to being viewable in the view port? I tried 'bring all to front' but nothing happened. Thanks.
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    Zentrope's Avatar
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    As far as i remember..

    Just aim the mouse pointer at an empty space, then type the G key, a menu of extra options appears towards the bottom of the graphics window.
    Then press "Home" which will focus the view on marked polygons.
    later press "Enter" to make the G menu go away.

    "Home"- focus view onto polys under mouse pointer
    "End" - focus view onto shell under mouse pointer


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