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    Did some work on the shin guard this weekend. Still have a lot more to add to this but here's where I'm at with it.




    By alex_antuna at 2012-03-22

    Last edited by edgemaster; 03-23-2012 at 04:46 AM.
      Permalink #32 
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      Default Demon Wings


      Finally go the wings a little fleshed out for the demon. Still need to sculpt on both but at least I've got it blocked in for now. This project is crazy on the amount of detail thats gonna be put in it. I feel like I'm barely scratching the surface. But just gonna keep pushing forward with it and get to the finish line!


      By alex_antuna at 2012-03-27

        Permalink #33 
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        Heres a video for the other wing being blocked in. Just dynamesh and a claybrush mainly for the wings.

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          his arms might be a bit too separated form the main shape of the torso, other than that its looking good, and yeah I feel I'm just scratching the surface as well, so much detail on his armor!
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            @Renderluz - Cool man thanks for the feed back. I'll look into getting those arms a little tighter.
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              So I got the knee pads started last night. Just used dynamesh to get it blocked in and after that used claytubes brush with a little damstandard brush.

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                So I had some time to add detail to the skull base mesh. I'm gonna have to start pulling some late nights on this challenge to get where I need to be. Seems this deadline is coming up fast!


                By alex_antuna at 2012-04-24
                  Permalink #38 
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                  So I worked on some of the armor down near the knee. Just kinda fleshing out some of the parts some more. Anyway let me know what you guys think!

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                    Looking good
                    the skull looks a bit too soft, maybe few hard edges here and there could
                    be a good idea.
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                      Renderluz- Thank you for all your feedback! I really appreciate it!.. I hope to have this weekend open and do some serious modeling and get back on track.

                      So lastnight I saw that the demon has even rings. This is one of the few things that I had a little creative freedom on. This is one of the rings I modeled for the demon.

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                        Here is a video mainly of doing the merging of the demon body using dynamesh and then creating the spine starting with shadowbox.

                          Permalink #42 
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                          So I've gotten a bit done today given I've worked on this just about all day. Im just curious for all of you out there on this competition how many sub tools you all have?.. My sub Tool list is growing. It would be perfect if you could just group some sub tools in a folder kinda like photoshop you know.. Anyway here is the latest video for the night.

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                            My subtool list is pretty large too. I agree with your folder suggestion I think that would be really helpful. I do how ever like using the "n" hotkey to search through my subtool list via naming conventions.
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                              SkieHigh- Cool..Yeah I forgot about the N hotkey. usually hit that by accident and go.."Cool". But yeah that might help me a little. I think my subtools are in the 100's and its just growing day by day as this competition gets closer to the end..lol..

                              Well heres just a very small lunch time update on the female. Trying to get the feet shaped out. But lunch ran out so its gonna have to be finished tonight it looks like..

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                                So I started doing the hair last night in zbrush. This is something really new to me so it took some playing with. I'm still doing adjusting.



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