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Problems with UV Maps
02-28-2012, 09:13 PM
I'm starting to UV Map one of my Models at the moment (the Kirov) and get some Problems.
As the model is created out of many Objects/Poly I UV Map each object by it's own.
I now have lets say 9 Object, each one UV Mapped and the UV Map is packed in the UV-Square.
Now I want to attach the objects to get the right scaling in the UV Map.
After attaching the objects the UV Maps overlay at the UV-Square.
I can easily seperate them so I have 9 UV-Map Blocks.
Now my question:
Is there a option in 3DMax 2012 that I can easily scale them down (so all fit in the UV-Square) and the scaling to each other fits the Model propotion without rotating and rearanging the Maps in the groups?
I tried to uncheck the rotate box at the "Arrange Elements" Panel, but the system still rotates them.
Also I tried to group the objects maps (so nine groups) and then use the "Pack" button, but then some groups simply disappeared.
P.S.: Sorry if I'm not using the correct terms, I'm autodidact.
/Solved - Try and Error FTW
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Last edited by Dethling; 02-28-2012 at 10:31 PM.
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