Join Date: Aug 2011
Thanked 1 Time in 1 Post
Problems with UV Maps
02-28-2012, 10:13 PM
I'm starting to UV Map one of my Models at the moment (the Kirov) and get some Problems.
As the model is created out of many Objects/Poly I UV Map each object by it's own.
I now have lets say 9 Object, each one UV Mapped and the UV Map is packed in the UV-Square.
Now I want to attach the objects to get the right scaling in the UV Map.
After attaching the objects the UV Maps overlay at the UV-Square.
I can easily seperate them so I have 9 UV-Map Blocks.
Now my question:
Is there a option in 3DMax 2012 that I can easily scale them down (so all fit in the UV-Square) and the scaling to each other fits the Model propotion without rotating and rearanging the Maps in the groups?
I tried to uncheck the rotate box at the "Arrange Elements" Panel, but the system still rotates them.
Also I tried to group the objects maps (so nine groups) and then use the "Pack" button, but then some groups simply disappeared.
P.S.: Sorry if I'm not using the correct terms, I'm autodidact.
/Solved - Try and Error FTW
My Deviantart Profile
It takes time to master your skills..
and use will hone your technique.
- Deckard Cain -
Last edited by Dethling; 02-28-2012 at 11:31 PM.
|Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)|
|Thread||Thread Starter||Forum||Replies||Last Post|
|Literary Maps for Children's Books||MSchley||Concept & Illustration||1||06-27-2011 05:30 AM|
|Problems uploading?||davepalumbo||Lounge||4||11-08-2010 06:06 PM|
|Problems with normal maps||dvgart||Modeling||1||10-15-2010 05:03 PM|
|Creating Tile maps||Storytellerg||Art Discussion||2||09-14-2010 09:52 PM|
|Maps of New York Challenge: be shown in a Manhattan Gallery||jonroberts||Industry news||0||09-08-2010 02:54 PM|