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    Thank you slipknot_rlm... yes, modeling the basemesh first is a nice challenge, i will probably have to remake some of his bones, cause i got some glithces and stuff, but everything helps me to improve my work overall... this challenge is really pushing my skills up
      Permalink #32 
    Maxter's Avatar
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      Good progress man! looking forward to see more
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        Permalink #33 
      johndois's Avatar
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        im incredibly busy this week and probably wont have time to work on this project, probably the next update will be only on next week =(
          Permalink #34 
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          Quote:
          Originally Posted by johndois View Post
          im incredibly busy this week and probably wont have time to work on this project, probably the next update will be only on next week =(
          Dude I know how you feel..its like watching all the other kids swim in the pool and only being able put your feet in the water only for a little while..
            Permalink #35 
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            Quote:
            Originally Posted by edgemaster View Post
            Dude I know how you feel..its like watching all the other kids swim in the pool and only being able put your feet in the water only for a little while..
            yes, something like that hehehe
            i will try to get a couple of hours this week at least to fix some things on the demon model that went wrong after i put the basic rig on him hehe
              Permalink #36 
            johndois's Avatar
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              after a long time without posting, i had some time to start the woman's head xD im still pretty busy, so updates will come at a slow pace now
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                Permalink #37 
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                little update
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                  Permalink #38 
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                  long time since my last post hehehe... started to block out the demon's anatomy, 1st subdivision level (2nd on face, a little more detailed).... just a quick post
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                    Permalink #39 
                  Vastarien's Avatar
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                    Good likeness on the witch's face. Looking forward to seeing how she turns out!
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                      Permalink #40 
                    johndois's Avatar
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                      i will probably use dynamesh for the woman`s body... im trying to mix different techniques on the creation process, lets see how it turns out in the end heheh
                        Permalink #41 
                      johndois's Avatar
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                        just a quick update on the little extra time i had today
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                          Permalink #42 
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                          Its looking good, going slow is better, jumping to higher subD levels before time is never good, its also really good that you have all those armor pieces sorted out, I'm still debating if I should dynamesh all of them or make base meshes... I gonna need ram lots more ram.
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                            Permalink #43 
                          johndois's Avatar
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                            Yes Renderluz, i think going up on the subdivision levels is a better way to do it... dynamesh would probably be a mess when it comes to pose the character
                              Permalink #44 
                            johndois's Avatar
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                              again, a little more detail on the little extra time
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