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    Actually I meant if I could submit something in a 3D media that isn't software (clay, stone, wood, body fat, you know, the usual).
      Permalink #17 
    absorbentghost's Avatar
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      Default Really sounds cool


      Geat man,ive just finish two client projects,time for some free ups.hey johnchen whats up man,im back man cg scociety activity sucks man.
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      inkyspot's Avatar
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        Default Thanks vitrux


        I love the idea of the Graveyard thing. I wasn't sure what background I was going to put it in. Actually I like all your suggestions.

        I had this little sketch drawn up (will be the last 2d concept). I have already started to rough out the body, will post soon.
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          Permalink #19 
        johnchen's Avatar
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        Quote:
        Originally Posted by absorbentghost View Post
        Geat man,ive just finish two client projects,time for some free ups.hey johnchen whats up man,im back man cg scociety activity sucks man.
        Not bad dude, how are you? What did you do on the last project?

        I'm starting to learn Vue, so keen to make an image for this comp with elements from Vue.
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        kryssmen's Avatar
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        Quote:
        Originally Posted by rottenartist View Post
        Actually I meant if I could submit something in a 3D media that isn't software (clay, stone, wood, body fat, you know, the usual).
        Clay is technically 3D but in real life.
        If anyone wants to sculpt a kickass sculpture from clay or sculpey for any of the competitions.

        GO FOR IT!

        As far as requirements go for this challenge:

        clay/ sculptey : must show WIPS and sculpting process

        (would be cool for people without knowledge to learn)
        (armature, rough form, posing , detail, etc)


        Front , 3/4 and back shot of sculpt.

        *The same still applies to these*

        ~ Sculpt/ Model a gargoyle of your choosing, there are many types.
        ~ Sculpt/ Model it in mid transformation from stone to flesh. Model a small set piece for it to stand on.
        or
        ~ Sculpt/Model it as in its killing blow. * The thief does not need to be highly detailed. In fact I'd prefer something incredibly rough and perhaps even just a silhouette, be creative but don't waste time on it.

        (combination of the 2 would be cool as well. ex. Gargoyle leaping from its perch while transforming)
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        edtoxic's Avatar
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        -looking very good Inkyspot , yes the Graveyard will be cool

        keep going.

        will be great to see real sculpt in this challenge ....

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        some more references
          Permalink #22 
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        Quote:
        Originally Posted by kryssmen View Post
        Clay is technically 3D but in real life.
        If anyone wants to sculpt a kickass sculpture from clay or sculpey for any of the competitions.

        GO FOR IT!

        As far as requirements go for this challenge:

        clay/ sculptey : must show WIPS and sculpting process

        (would be cool for people without knowledge to learn)
        (armature, rough form, posing , detail, etc)


        Front , 3/4 and back shot of sculpt.

        *The same still applies to these*

        ~ Sculpt/ Model a gargoyle of your choosing, there are many types.
        ~ Sculpt/ Model it in mid transformation from stone to flesh. Model a small set piece for it to stand on.
        or
        ~ Sculpt/Model it as in its killing blow. * The thief does not need to be highly detailed. In fact I'd prefer something incredibly rough and perhaps even just a silhouette, be creative but don't waste time on it.

        (combination of the 2 would be cool as well. ex. Gargoyle leaping from its perch while transforming)
        oh nice, would be cool to try my hands on some clay again, ive got some chavant nsp left over from my previous attempts at learning to sculpt
          Permalink #23 
        inkyspot's Avatar
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          Default Mess up my zbrush License


          So I will belayed for a few hour... maybe I can work in Maya first.... that's a thought.
            Permalink #24 
          Rdhillon's Avatar
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            Liking the look of this challenge will be participating also.
              Permalink #25 
            absorbentghost's Avatar
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              Default Well i sketched up my concepts


              Im gonna go for a gargoyle with a slight undead theme to em.

              Oh by the johnchen the project was game related animatics and some character models.i havn't gone to skype as yet.i also wish cghub had animation challenges after we modeled some stuff.-anyways nice ta hear frim u man.looking foward to seeing what u come of with.
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              Geta-Ve's Avatar
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                Hey guys! Lots of great ideas floating around. Here is mine. I was originally going to go with the classic gothic gargoyle on the ledge, but then decided that that didnt lend itself well to thieving and capture, unless he was swooping down and what have you.

                So, instead I went with a gargoyle holding up some kind of platform / table that holds the sacred treasure. The idea here is that the gargoyle is supposed to ward / scare off any potential thieves, be its protector so to speak.

                When the thief approaches, the gargoyles tail comes to life to stab him in the back! Blam!

                I think that I am going to have a lot of fun with this challenge.

                Any critiques and comments will always be welcomed. Not much to critique right now seeing as it is all concept, but once I get in to the sculpting portion, have at it.

                Cheers!
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                  Permalink #27 
                KenD's Avatar
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                  Default Gargoyle entry


                  this is a awesum idea im in!
                    Permalink #28 
                  KenD's Avatar
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                    Default Gargoyle entry WIP


                    ok here a quick concept sculpt using dynamesh

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                    Rdhillon's Avatar
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                      Just a quick up date on where am with is project here’s some sketch work for my idea, I like the thought of the gargoyle entwined with is surroundings in my case it’s the architecture.

                      The age of the gargoyle is depicted by the age of the building it belongs to, however there comes a time the gargoyle needs to escape this is the main premise of my idea. (Gargoyle escaping from entrance)

                      Also a speed painting of my gargoyle before transformation help’s form the sculpting process.
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                        Permalink #30 
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                      Some great ideas here, looking forward to seeing some cool stuff!
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