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    Default 3D Production Challenge 2012: - Joćo Paulo Rodrigues


    Allright, lets see what i can do! GL to everyone!
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    Last edited by johndois; 03-05-2012 at 01:31 AM.
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    johndois's Avatar
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      Allright, just started doing a base mesh for the demon, started with the head... used Blender 2.61 for that...

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        just a quick reply, he needs some hair now
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        Maxter's Avatar
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          Nice start, good luck!
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            Thanks Maxter!
            A little update now, made the sword =)
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              more updates, tweaked his teeth, and started working on the base of the bust, hope you like where this is going =)
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                next update will probably take a while, I sold my video card and I'll get the new one only on 27th...
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                  nice start man ... i like of this style .. is so much more hard but earn more time after .. usually everyone starts on zbrush .. and after swith to maya or 3dmax,xsi,etc ...

                  good lucky and keep doing a good progress.. what soft are u using ? cheers .. man
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                    hey man! thanks for the support... im using Blender btw...
                    well, I though I would learn a lot more this way, making a really nice base mesh at first, then porting it into zbrush (instead of jumping straight to dynamesh)... i never did a sculpture this large and detailed, so its a pretty good practice
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                      Hey John, great start! Looking forward to see this develop.
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                        ok, little update, started doing the base mesh for the armor pieces

                        i also worked on his skull necklaces
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                        Last edited by johndois; 01-23-2012 at 12:08 PM. Reason: added another image
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                          allright, started the arms
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                            ok, last post of today... glued the arms into the body, and made some more of his torso
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                              working on the hands now!
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                                allright, glued the hands on the model
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