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Default Production Challenge 2012: - Snno1


Hello all,

Here is my start for the Production Challenge 2012. After a good scuffle with the hater in my head.. I was able to beat self doubt and join the challenge.



So far everything is really just place holder.
The demon's head was a mesh I created in Maya. The female head was created with a z sphere. Definitely not the final, but it has some features that i think i can use later down the road.

Im also playing withe the design of the demons legs. Im going for a cross between a satyr and demon. I think this will help convey that sitting/kneel feel im getting from the concept, but with this change im gonna have to change the shin armor. Just adding to my list of shoulda coulda woulda s. right know i just want to nail an appealing overall pose.

sorry for the peanut butter and jelly colors. i was hungry
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Last edited by Snno1; 05-12-2012 at 10:49 PM.
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Before i forget. I to Adrian Smith. This concept is awesome! Very intriguing.....

Does anyone have an opinion on the Demon roar?
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left out the image
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http://cghub.com/forum/attachment.ph...1&d=1329434260

http://cghub.com/forum/attachment.ph...1&d=1329434260

http://cghub.com/forum/attachment.ph...1&d=1329434260

http://cghub.com/forum/attachment.ph...1&d=1329434260

A whole lotta placeholders
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Also made this progress video of me making 5 different skulls.

http://www.youtube.com/watch?v=1a5UWSuHFps


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