The Angry Engineers
Centration is an all-out survival action-RPG based on board space stations in the Centration solar system on an expedition to save the world! (how cliché) The players ultimate goal is survival, coupled with the objectives of the deep and emotional storyline. The campaign throws players through a wide-range of challenges in effort to discover something far more sinister than a few psychos with toolboxes.
Centration mixes a variety of concept-proven features and gameplay mechanics to create a very unique and fun game - modifiable environments, power and lighting systems, atmospherics, experiments on monkeys (always fun), one of the most diverse combat systems you'll see, specialisations and 'jobs', assemblies, and much more.
We are developing Centration to release via online distribution, with the pricing based on the final product.
We are offering revenue share for all staff involved, rates will be discussed on a per-person basis. Additional funding is being added to the team's budget presently, which will be used to secure contract work if necessary.
We are looking for:
Concept Artist Sci-Fi Futuristic Art - Portfolio/Examples preferred. Immediate start available.
Organic 3D Arist 3D modeller, preferably experienced with Character Art, rigging an Animation.
Non-Organic Animator 3D modeller, preferably experienced with non-organic modelling and animation.
Texture Artist Preferably experienced, portfolio/examples required.
Test Monkeys Great Benefits, Required for on-board testing in orbit of PSX-11. Must be disease free.
Aaron Challis (that's me) - Lead Design, Project Management, Level Design, Story writing
Michael Holmes - Technical Lead, Lead Programmer.
Nicholas - Art Lead, Modeller
Send Applications/Portfolios to firstname.lastname@example.org
Any questions, email me at email@example.com
Chat room. For experienced IRC users, it's #centration on the Freenode network.
Twitter - @CentrationTeam