Today is your last chance to learn all of ZBrush's systems from the algorithms up. This is, seriously, one of the best opportunities to not only learn ZBrush but to learn how ZBrush thinks.
You have Ryan Kingslien, the old school, algorithms up guy and you've got Paul Gaboury, the new school, FiberMesh and DynaMesh guy. They've covered ZBrush since the days of Lord of the Rings, worked with every single ZBrush author, nearly every studio, and hundreds of artists in production around the globe...
This is your chance to learn ZBrush from the same guys who did everything from teach ILM how to use ZBrush for Pirates of the Caribbean to working with artists who develop the latest games such as Mass Effect 3.
Registration closes tonight at midnight and class starts tomorrow morning Saturday, June 2nd at 10AM. Don't miss this chance to dive deep into ZBrush.