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Join Date: Mar 2012
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    Default Shelby Cobra 1967


    Author of the model: Jan Mokrzecki
    Software: 3ds max (Vray), Nuke
    Hardware: Q6600@2.4, RAM limit 2.5G
    Render time for all passes: ~15-20 min

    To learn new software, I wanted to compose a 3D object into a photo. I tried to find similar solutions, which I already knew from Maya(mental-ray) and After-Effects, and optimize rendering times appropriate for commercial post-production.

    The whole background with the ground is a fragment of HDR which I used for IBL (the one and only source of light is lightDome with HDR).



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    Last edited by happy-angel; 03-23-2012 at 04:51 PM.