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		<title>CGHUB Forum</title>
		<link>http://cghub.com/forum</link>
		<description>CGHub is an online community where computer graphics artists share their latest work, tips, and tools, network with friends, search jobs, and more.</description>
		<language>en</language>
		<lastBuildDate>Sat, 25 May 2013 13:26:12 GMT</lastBuildDate>
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			<title>Denewer - Jorney of 1000 years</title>
			<link>http://cghub.com/forum/showthread.php?t=18703&amp;goto=newpost</link>
			<pubDate>Sat, 25 May 2013 10:55:29 GMT</pubDate>
			<description>Hi all! 

I wanna up my drawing skill, so if u can help me with the critique i can grow faster ^_^

And journey begin...

Attachment 146487...</description>
			<content:encoded><![CDATA[<div>Hi all! <br />
<br />
I wanna up my drawing skill, so if u can help me with the critique i can grow faster ^_^<br />
<br />
<font size="3">And journey begin...</font><br />
<br />
<a href="http://cghub.com/forum/attachment.php?attachmentid=146487" target="_blank">Attachment 146487</a><br />
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<a href="http://cghub.com/forum/attachment.php?attachmentid=146489" target="_blank">Attachment 146489</a><br />
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<a href="http://cghub.com/forum/attachment.php?attachmentid=146491" target="_blank">Attachment 146491</a><br />
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<a href="http://cghub.com/forum/attachment.php?attachmentid=146493" target="_blank">Attachment 146493</a></div>


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&nbsp;<a href="http://cghub.com/forum/attachment.php?attachmentid=146489&amp;d=1369479256" rel="Lightbox" id="attachment146489"><img class="thumbnail" src="http://cghub.com/forum/attachment.php?attachmentid=146489&amp;stc=1&amp;thumb=1&amp;d=1369479256" border="0" alt="Click image for larger version

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&nbsp;<a href="http://cghub.com/forum/attachment.php?attachmentid=146491&amp;d=1369479256" rel="Lightbox" id="attachment146491"><img class="thumbnail" src="http://cghub.com/forum/attachment.php?attachmentid=146491&amp;stc=1&amp;thumb=1&amp;d=1369479256" border="0" alt="Click image for larger version

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&nbsp;<a href="http://cghub.com/forum/attachment.php?attachmentid=146493&amp;d=1369479256" rel="Lightbox" id="attachment146493"><img class="thumbnail" src="http://cghub.com/forum/attachment.php?attachmentid=146493&amp;stc=1&amp;thumb=1&amp;d=1369479256" border="0" alt="Click image for larger version

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			<category domain="http://cghub.com/forum/forumdisplay.php?f=72">Sketchbooks</category>
			<dc:creator>Denewer</dc:creator>
			<guid isPermaLink="true">http://cghub.com/forum/showthread.php?t=18703</guid>
		</item>
		<item>
			<title>The Island - Open world survival fps Recruiting</title>
			<link>http://cghub.com/forum/showthread.php?t=18701&amp;goto=newpost</link>
			<pubDate>Sat, 25 May 2013 10:39:32 GMT</pubDate>
			<description>Hello everyone.

I am looking for 3d artists to join my team

* About the game*

The game is a fps coop/singleplayer and is set on a open world...</description>
			<content:encoded><![CDATA[<div>Hello everyone.<br />
<br />
I am looking for 3d artists to join my team<br />
<br />
<b> About the game</b><br />
<br />
The game is a fps coop/singleplayer and is set on a open world island.<br />
<br />
The 2 playable characters have to survive the island by crafting materials,hunting for food,create traps and weapons.<br />
The game is much more than this with a quest system and a story but i will give all the information in private.<br />
<br />
<br />
<b>The Team</b><br />
<br />
    The actual team is composed by:<br />
    2 - Concept Artists<br />
    1 - 3d modellers<br />
    1 - Composer and Sound designer<br />
    3 - Programmers<br />
    1 - 2d Artist<br />
    1 - Game designer and story teller<br />
<br />
   <b> What we need</b><br />
<br />
    3D characters and environmental artists<br />
<br />
    3D animators <br />
<br />
    Concept Artist<br />
<br />
    2D artist - To draw UI<br />
<br />
    Level Designer<br />
<br />
    PR - able to create press release and manage the campaign<br />
<br />
<br />
You can fill in as many roles as you want<br />
<br />
The project will have a kickstarter campaign so there is a chance to be paid in future.<br />
<br />
All the artworks can be seen here<br />
<b><br />
<a href="https://www.facebook.com/EnterTheIsland" target="_blank">https://www.facebook.com/EnterTheIsland</a></b><br />
<br />
You can contact me via skype : Costan83<br />
PM me here on the forum or send me a mail to   <a href="mailto:costan83@fastwebnet.it">costan83@fastwebnet.it</a><br />
<br />
    Requirements<br />
    Able to work 1-2 hours a day<br />
    Good english<br />
    Skype - Not necessary but preferred for team brainstorming      <br />
    Good skills<br />
<br />
<br />
    Costa</div>

]]></content:encoded>
			<category domain="http://cghub.com/forum/forumdisplay.php?f=91">Unpaid Jobs</category>
			<dc:creator>BabyBOOMer</dc:creator>
			<guid isPermaLink="true">http://cghub.com/forum/showthread.php?t=18701</guid>
		</item>
		<item>
			<title>Raptor Head WIP</title>
			<link>http://cghub.com/forum/showthread.php?t=18699&amp;goto=newpost</link>
			<pubDate>Fri, 24 May 2013 23:36:02 GMT</pubDate>
			<description>Image: http://fc06.deviantart.net/fs70/i/2013/144/e/c/zsculpt_raptor_head_2_by_adinosupremacist-d66fqfi.png</description>
			<content:encoded><![CDATA[<div><img src="http://fc06.deviantart.net/fs70/i/2013/144/e/c/zsculpt_raptor_head_2_by_adinosupremacist-d66fqfi.png" border="0" alt="" /></div>

]]></content:encoded>
			<category domain="http://cghub.com/forum/forumdisplay.php?f=65">3D WIP</category>
			<dc:creator>JoshuaGregory</dc:creator>
			<guid isPermaLink="true">http://cghub.com/forum/showthread.php?t=18699</guid>
		</item>
		<item>
			<title><![CDATA[It's about the journey]]></title>
			<link>http://cghub.com/forum/showthread.php?t=18697&amp;goto=newpost</link>
			<pubDate>Fri, 24 May 2013 20:25:43 GMT</pubDate>
			<description>Hi, 

I am a 19 year old aspiring artist. I want to master figure drawing! I am studying the skeleton right now.


Here are some drawings of the...</description>
			<content:encoded><![CDATA[<div>Hi, <br />
<br />
I am a 19 year old aspiring artist. I want to master figure drawing! I am studying the skeleton right now.<br />
<br />
<br />
Here are some drawings of the skeleton from imagination.</div>


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&nbsp;<a href="http://cghub.com/forum/attachment.php?attachmentid=146369&amp;d=1369427111" rel="Lightbox" id="attachment146369"><img class="thumbnail" src="http://cghub.com/forum/attachment.php?attachmentid=146369&amp;stc=1&amp;thumb=1&amp;d=1369427111" border="0" alt="Click image for larger version

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&nbsp;<a href="http://cghub.com/forum/attachment.php?attachmentid=146371&amp;d=1369427111" rel="Lightbox" id="attachment146371"><img class="thumbnail" src="http://cghub.com/forum/attachment.php?attachmentid=146371&amp;stc=1&amp;thumb=1&amp;d=1369427111" border="0" alt="Click image for larger version

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			<category domain="http://cghub.com/forum/forumdisplay.php?f=72">Sketchbooks</category>
			<dc:creator>Strategos</dc:creator>
			<guid isPermaLink="true">http://cghub.com/forum/showthread.php?t=18697</guid>
		</item>
		<item>
			<title>overdue homework :)</title>
			<link>http://cghub.com/forum/showthread.php?t=18695&amp;goto=newpost</link>
			<pubDate>Fri, 24 May 2013 14:07:15 GMT</pubDate>
			<description><![CDATA[I didn't have the time to complete last year's challenge, the one with the concept work done by Adrian Smith.  Its very late but was determined to...]]></description>
			<content:encoded><![CDATA[<div>I didn't have the time to complete last year's challenge, the one with the concept work done by Adrian Smith.  Its very late but was determined to complete it as best I could.  Here it is.  Please feel free to comment/critique, and thanks for stopping by.<br />
<br />
<a href="http://cghub.com/forum/attachment.php?attachmentid=146319" target="_blank">Attachment 146319</a><br />
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<a href="http://cghub.com/forum/attachment.php?attachmentid=146321" target="_blank">Attachment 146321</a><br />
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<a href="http://cghub.com/forum/attachment.php?attachmentid=146323" target="_blank">Attachment 146323</a><br />
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<a href="http://cghub.com/forum/attachment.php?attachmentid=146325" target="_blank">Attachment 146325</a></div>


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&nbsp;<a href="http://cghub.com/forum/attachment.php?attachmentid=146325&amp;d=1369403810" rel="Lightbox" id="attachment146325"><img class="thumbnail" src="http://cghub.com/forum/attachment.php?attachmentid=146325&amp;stc=1&amp;thumb=1&amp;d=1369403810" border="0" alt="Click image for larger version

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			<category domain="http://cghub.com/forum/forumdisplay.php?f=76">3D Finished Work</category>
			<dc:creator>HaraPuzo</dc:creator>
			<guid isPermaLink="true">http://cghub.com/forum/showthread.php?t=18695</guid>
		</item>
		<item>
			<title>Matte Paintings for new movie Tethered Islands</title>
			<link>http://cghub.com/forum/showthread.php?t=18693&amp;goto=newpost</link>
			<pubDate>Fri, 24 May 2013 13:06:51 GMT</pubDate>
			<description><![CDATA[Hi guys! I finally found some time to gather all the work I did on Tethered Island, the new exciting project of Aaron Sims!
It's been an inspiring...]]></description>
			<content:encoded><![CDATA[<div>Hi guys! I finally found some time to gather all the work I did on Tethered Island, the new exciting project of Aaron Sims!<br />
It's been an inspiring project, with several environments to design, each one really unique and challenging. Mining planets, alien forests, and space scenes. And I loved the fact that i could really spend some time on these and flesh them out to a pretty photoreal level. It's great when I can use my matte painting skills for concept work.<br />
I can't wait to see this as a movie! I hope you'll enjoy them as much as I did! <br />
<br />
<a href="http://www.francescocorvino.com" target="_blank">http://www.francescocorvino.com</a><br />
<br />
<img src="http://www.francescocorvino.com/immagini/Professional/works/11.Tethered/Planet-Crash-Matte-2.jpg" border="0" alt="" /><br />
<br />
<img src="http://www.francescocorvino.com/immagini/Professional/works/11.Tethered/Planet-Crash-Matte.jpg" border="0" alt="" /><br />
<br />
<img src="http://www.francescocorvino.com/immagini/Professional/works/11.Tethered/AerialMiningPlanet.jpg" border="0" alt="" /><br />
<br />
<img src="http://www.francescocorvino.com/immagini/Professional/works/11.Tethered/Planet-Crash-Matte-Back.jpg" border="0" alt="" /><br />
<br />
<img src="http://www.francescocorvino.com/immagini/Professional/works/11.Tethered/SpaceMoonScene.jpg" border="0" alt="" /><br />
<br />
<img src="http://www.francescocorvino.com/immagini/Professional/works/11.Tethered/Spacescene_nebula.jpg" border="0" alt="" /><br />
<br />
<img src="http://www.francescocorvino.com/immagini/Professional/works/11.Tethered/TetherIsland_shipforest.jpg" border="0" alt="" /></div>


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			<category domain="http://cghub.com/forum/forumdisplay.php?f=35"><![CDATA[Concept & Illustration]]></category>
			<dc:creator>FrancescoCorvino</dc:creator>
			<guid isPermaLink="true">http://cghub.com/forum/showthread.php?t=18693</guid>
		</item>
		<item>
			<title>Neanderthal</title>
			<link>http://cghub.com/forum/showthread.php?t=18691&amp;goto=newpost</link>
			<pubDate>Fri, 24 May 2013 10:50:07 GMT</pubDate>
			<description>Hi, I have recently decided to try some 3D art, this is my first attempt after spending few hours playing around with Zbrush. I actually sculpted 99%...</description>
			<content:encoded><![CDATA[<div>Hi, I have recently decided to try some 3D art, this is my first attempt after spending few hours playing around with Zbrush. I actually sculpted 99% of it in Sculptris, after finding Zbrush too hard, even when following tutorials. <br />
I have outlined few problems I would like to solve for now. When sculpting in sculptris, if you push the clay too far, you get that tearing clay effect which caused webbing in between fingers. How do I get rid of that in Zbrush? Also what is a good brush for thinning/flatting 4th finger? I have sculpted this from one ball, is there a brush to get a sharp corner between fingers and club?<br />
All these questions are Zbrush related, but pls understand Im a newbie to all this, so go easy on me.<br />
My plan for now is too continue sculpting the shape, till I get it right, then add details.</div>


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			<category domain="http://cghub.com/forum/forumdisplay.php?f=65">3D WIP</category>
			<dc:creator>Ld-airgrafix</dc:creator>
			<guid isPermaLink="true">http://cghub.com/forum/showthread.php?t=18691</guid>
		</item>
		<item>
			<title>Weird result when importing object from maya to zbrush</title>
			<link>http://cghub.com/forum/showthread.php?t=18689&amp;goto=newpost</link>
			<pubDate>Fri, 24 May 2013 07:35:13 GMT</pubDate>
			<description>Hi all, as I am beginner, I stuck with another problem in which I exported my model from zbrush to maya at subdivision level 1 to create mouth...</description>
			<content:encoded><![CDATA[<div>Hi all, as I am beginner, I stuck with another problem in which I exported my model from zbrush to maya at subdivision level 1 to create mouth opening to create inside teeth and tongue. I used split edges and extrude to create mouth bag and then used clean up. When I'm done I exported model in .obj format and imported in zbrush then pressed &quot;Yes&quot; in the warning message to transfer high resolution detail to modified mesh. <br />
<br />
But I got totally weird result when I pressed yes. I have no idea why this is happening but I have double checked my model in maya and repeated same step of creating mouth bag and imported in zbrush but same result. Any guess of solution to this problem? Here is the screen shot. <br />
<br />
<img src="http://i.imgur.com/Dq96r3q.jpg" border="0" alt="" /><br />
<img src="http://i.imgur.com/wEwnist.jpg" border="0" alt="" /><br />
<img src="http://i.imgur.com/8CtNbQ6.jpg" border="0" alt="" /></div>

]]></content:encoded>
			<category domain="http://cghub.com/forum/forumdisplay.php?f=30">Modeling</category>
			<dc:creator>narendrakeshkar</dc:creator>
			<guid isPermaLink="true">http://cghub.com/forum/showthread.php?t=18689</guid>
		</item>
		<item>
			<title>A 19 year olds journey to greatness!</title>
			<link>http://cghub.com/forum/showthread.php?t=18687&amp;goto=newpost</link>
			<pubDate>Fri, 24 May 2013 04:36:05 GMT</pubDate>
			<description>Hi, 

I am a 19 year old beginner artist, looking to improve as fast as possible and to eventually become the best artist I can be. 

Right now I am...</description>
			<content:encoded><![CDATA[<div>Hi, <br />
<br />
I am a 19 year old beginner artist, looking to improve as fast as possible and to eventually become the best artist I can be. <br />
<br />
Right now I am studying the skeleton and will be going to life drawing as soon as I can.<br />
<br />
Any responses will be greatly appreciated.<br />
<br />
Thanks</div>

]]></content:encoded>
			<category domain="http://cghub.com/forum/forumdisplay.php?f=72">Sketchbooks</category>
			<dc:creator>Strategos</dc:creator>
			<guid isPermaLink="true">http://cghub.com/forum/showthread.php?t=18687</guid>
		</item>
		<item>
			<title>ModelBox 3D: Give Your 2D Printer a Third Dimension!</title>
			<link>http://cghub.com/forum/showthread.php?t=18685&amp;goto=newpost</link>
			<pubDate>Thu, 23 May 2013 23:59:45 GMT</pubDate>
			<description>I just launched a new product called ModelBox 3D on Kickstarter! It adds a third dimension to the standard inkjet or laser printer that you already...</description>
			<content:encoded><![CDATA[<div>I just launched a new product called ModelBox 3D on Kickstarter! It adds a third dimension to the standard inkjet or laser printer that you already have and gives a new life to your digital 2D and 3D art. Whether you use it to display your own artwork, to prototype a new product, or simply as a unique display piece, we will have a huge library online of all sorts of downloadable models ready-to-print from home and put into your Modelbox 3D. Artists will have the option to share their pieces with the growing ModelBox 3D community and further get their names out there!<br />
<br />
Check us out and learn more at: <a href="http://kck.st/12bz9QJ" target="_blank">http://kck.st/12bz9QJ</a><br />
<br />
I'm a fellow artist and 3D modeler, I'd be happy to answer any of your questions here!</div>


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			<category domain="http://cghub.com/forum/forumdisplay.php?f=80">Art Discussion</category>
			<dc:creator>laurakrause</dc:creator>
			<guid isPermaLink="true">http://cghub.com/forum/showthread.php?t=18685</guid>
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		<item>
			<title>Honda motorbike 2029</title>
			<link>http://cghub.com/forum/showthread.php?t=18683&amp;goto=newpost</link>
			<pubDate>Thu, 23 May 2013 17:31:06 GMT</pubDate>
			<description>Hello everyone!
Here you have my last finished 3D Model, a Honda motorbike concept.
http://cghub.com/images/view/533257/
The model was done in Maya...</description>
			<content:encoded><![CDATA[<div>Hello everyone!<br />
Here you have my last finished 3D Model, a Honda motorbike concept.<br />
<a href="http://cghub.com/images/view/533257/" target="_blank">http://cghub.com/images/view/533257/</a><br />
The model was done in Maya and the postproduction in Photoshop.<br />
Resolution: 9600x5000 <br />
<br />
Photo Model by Marcus Ranum<br />
Concept based on <a href="http://cghub.com/images/view/50652/" target="_blank">http://cghub.com/images/view/50652/</a><br />
<br />
Some Illustrations with this motorcycle are on the way...<br />
Comments and Critics are welcome</div>


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			<category domain="http://cghub.com/forum/forumdisplay.php?f=76">3D Finished Work</category>
			<dc:creator>duud</dc:creator>
			<guid isPermaLink="true">http://cghub.com/forum/showthread.php?t=18683</guid>
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			<title>Violinist - David Garrett</title>
			<link>http://cghub.com/forum/showthread.php?t=18681&amp;goto=newpost</link>
			<pubDate>Thu, 23 May 2013 14:08:50 GMT</pubDate>
			<description>https://www.facebook.com/Amurmgl</description>
			<content:encoded><![CDATA[<div><a href="https://www.facebook.com/Amurmgl" target="_blank">https://www.facebook.com/Amurmgl</a></div>


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			<category domain="http://cghub.com/forum/forumdisplay.php?f=35"><![CDATA[Concept & Illustration]]></category>
			<dc:creator>Amurzaya</dc:creator>
			<guid isPermaLink="true">http://cghub.com/forum/showthread.php?t=18681</guid>
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			<title>Self Teaching Digital Art?</title>
			<link>http://cghub.com/forum/showthread.php?t=18679&amp;goto=newpost</link>
			<pubDate>Thu, 23 May 2013 13:31:33 GMT</pubDate>
			<description>I really want to start doing some environment paintings (digitally), but there are many fundamentals i need to learn. What are some things i should...</description>
			<content:encoded><![CDATA[<div>I really want to start doing some environment paintings (digitally), but there are many fundamentals i need to learn. What are some things i should practice? and i want to learn without the usage of money for lessons (self teaching)</div>

]]></content:encoded>
			<category domain="http://cghub.com/forum/forumdisplay.php?f=80">Art Discussion</category>
			<dc:creator>AlexTLe</dc:creator>
			<guid isPermaLink="true">http://cghub.com/forum/showthread.php?t=18679</guid>
		</item>
		<item>
			<title>Miarmy Crowd 2.2 Released and More</title>
			<link>http://cghub.com/forum/showthread.php?t=18677&amp;goto=newpost</link>
			<pubDate>Thu, 23 May 2013 11:43:03 GMT</pubDate>
			<description>Dear friend, its our greatest honor that you can see this message!


In this new release 2.2, we fixed the major problem of PhysX and a lot of...</description>
			<content:encoded><![CDATA[<div>Dear friend, its our greatest honor that you can see this message!<br />
<br />
<br />
In this new release 2.2, we fixed the major problem of PhysX and a lot of stunning and important physical features are back. We also expand the expression and scale bone infrastructure. Also provide many cool new features, all of these features are request from our clients.<br />
<a href="http://www.basefount.com/home/miarmy-2-2-special-new-features" target="_blank">http://www.basefount.com/home/miarmy...l-new-features</a><br />
<br />
<br />
Miarmy in asian blockbuster Mr Go<br />
Dexter Digital (branch of Dexter Studios) used Miarmy created and simulated 150+ shots in Mr Go film which is one of the most expensive movie in Korean film history.<br />
Many of complex stadium crowd been created in Miarmy and rendered by our renderman procedural primitive tool (open source).<br />
<a href="http://www.basefount.com/gallery/mr-go-3d" target="_blank">http://www.basefount.com/gallery/mr-go-3d</a><br />
<br />
<br />
Miarmy Biweekly Articles Begin!!<br />
Miarmy Bi-weekly Articles (Miarmy BWA) are some project based tutorials and reference materials. Its totally free for everyone and you can download it and its related videos, pictures and Maya scene files.<br />
The main purpose of BWA is for all Miarmy users learning and referencing<br />
Also we want to use it to exchange our new ideas and some special usages of Miarmy.<br />
<a href="http://www.basefount.com/fountain-lab/bi-weekly-article" target="_blank">http://www.basefount.com/fountain-lab/bi-weekly-article</a><br />
<br />
<br />
Sincerely,<br />
Regards!<br />
Basefount Technology</div>

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			<category domain="http://cghub.com/forum/forumdisplay.php?f=21">Industry news</category>
			<dc:creator>yaney2</dc:creator>
			<guid isPermaLink="true">http://cghub.com/forum/showthread.php?t=18677</guid>
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		<item>
			<title>Substantial Games (Beijing)  Lead Concept Artist</title>
			<link>http://cghub.com/forum/showthread.php?t=18675&amp;goto=newpost</link>
			<pubDate>Thu, 23 May 2013 08:57:58 GMT</pubDate>
			<description>Substantial Games is a new Beijing games studio unleashing the potential of hardcore gaming on tablets.

We are looking for a lead concept artist to...</description>
			<content:encoded><![CDATA[<div>Substantial Games is a new Beijing games studio unleashing the potential of hardcore gaming on tablets.<br />
<br />
We are looking for a lead concept artist to join our team with the following traits and skills:<br />
<br />
		<b>Solid fundamentals</b>  an excellent understanding of anatomy, composition, lighting and color value.<br />
		<b>Versatile</b>  can conceptualize characters, environments, props and vehicles in various styles.<br />
		<b>Efficient</b>  the ability to get ideas on paper quickly, using thumbnails and silhouettes.<br />
		<b>A team player</b>  someone we can trust to get things done, and who can add valuable feedback.<br />
		<b>Loves games, film, comics, etc.</b>  we are developing an original IP and want someone with a ton of ideas and inspiration to draw from.<br />
	<br />
Pluses:<br />
<br />
		Matte painting experience<br />
		Basic understanding of 3D modeling and texture creation<br />
		Games industry experience<br />
		Currently located in China<br />
		BA in an art related field <br />
<br />
What you'll get with this opportunity:<br />
<br />
		<b>Craft</b>  this is a chance to begin your life's work and actualize the ideas you've had for years.<br />
		<b>Collaborate</b>  work with intelligent and capable teammates who will respect your craft (as you will with theirs!)<br />
		<b>Create</b>  work on something that is worthy of your time: raise the bar for games on tablets.<br />
		<b>Equity</b>  get your fair share of success.<br />
		<b>Beijing</b>  live and thrive in one of the fastest-moving cities in the world.<br />
<br />
To apply, send an email to <a href="mailto:jobs@substantial-games.com">jobs@substantial-games.com</a> with your portfolio, resume, and a short description of who you are and what you are looking for.<br />
<br />
Cheers,<br />
Pin</div>

]]></content:encoded>
			<category domain="http://cghub.com/forum/forumdisplay.php?f=92">Paid Jobs</category>
			<dc:creator>Pin</dc:creator>
			<guid isPermaLink="true">http://cghub.com/forum/showthread.php?t=18675</guid>
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